November 23, 2015

Zootopia: Trailer 1 - Sloth

Morgans' Story

SGCH has provided homes and social and economic opportunities to the vulnerable and low income people of NSW for 30 years. This film features the true story of Morgan, who with the help of SGCH rose above a troubled upbringing.

- Credits -
Director: Stefan Wernik
Producer: Guy Jamieson
Writer: Lisa Madden and Guy Jamieson
Production Company: The Magnificent Itch
Designer: Jason Pamment
Designer: Alexander Watson
Animators: Arthur Collie and Jonathan Iskov
2D FX Animator: Quentin Cordonnier
Character modelling: Tristan Lock
Comping: Jason Morice
Composer: Stephen Frost
Voice Actor: Natasha Beaumont

Vampillia - "Lilac" by Onionskin

Trailer for 'Strangers' by Late Night Work Club

November 21, 2015

Buster Keaton - The Art of the Gag

Before Edgar Wright and Wes Anderson, before Chuck Jones and Jackie Chan, there was Buster Keaton, one of the founding fathers of visual comedy. And nearly 100 years after he first appeared onscreen, we’re still learning from him. Here we have Tony Zhou talking about the artistry (and the thinking) behind his gags. Press the CC button to see the names of the films.

Recommended Reading & Viewing:
The Gag Man by Matthew Dessem -
Keaton by Rudi Blesh -
Buster Keaton: A Hard Act to Follow (1987) -
Studs Terkel Interviews Buster Keaton -

PilotPriest's "The Last Goodbye" directed by Thibaud Clergue, Aurelien Duhayon, Sebastien Iglesias

November 16, 2015

"Psychonauts" - The spanish indie animated feature film

Teenagers Birdboy and Dinky have decided to escape from an island devastated by ecological catastrophe: Birdboy by shutting himself off from the world, Dinky by setting out on a dangerous voyage in the hope that Birdboy will accompany her.

Directed by Pedro Rivero & Alberto Vazquez

See more imagery on their site.

"Creator" by Hiroki Kono

November 15, 2015

The Works of Peter Chung

Since the very beginning of Flooby Nooby, I've been showcasing Chung's work. He has a very unique and distinct visual style of design and animation.

November 11, 2015

Whaddup Fish!

Written, Directed, and Animated by: Tomek PILARSKI -
3D Bathyscaphe Animation: MEGGOT -
Digital Ink & Paint: Tomek PILARSKI & Anna CHRZANOWSKA -
Music: Mateusz GUDEL aka BRAT JORDAH -
Sound Design: Tiago CARDOSO & Dinis HENRIQUES -
Consultants: Jacek ADAMCZAK & Paweł PREWENCKI - University of Arts in Poznań

WHADDUP FISH! is a short animation about Scientist who is looking for extraordinary species deep under the ocean surface. When he stumbles upon Dumbo octopus he immediately decides to follow this cute little creature, which leads him to an unexpected underwater event and into DEEP trouble.

Flooby Nooby had a chance to chat with Tomek about the film.

How did you first come up with the concept for this short?

This is rather a long story, but I think that I need to clarify the process we had to take. At University of Arts in Poznań (where I’m studying) every student works on his/her own animation by themselves until completion, but me and my colleague wanted to try collaborating on something together, so we got permission from our professor do to so. It was back in the 2014 academic year so it’s one year since then and the idea had evolved from my old unfinished animation about a castaway to the concept I had now for this film. We liked the idea of setting the story in the ocean, but we wanted to make it more visually appealing and intense. So we decided to put it underwater and add mermaids and the a big party. The beginning of developing this shirt film was slow-going, but I was always filled with enthusiasm and hope as I pressed forward. Our main goal was quality... and because of that we missed our first semester deadline, and 'Whaddup Fish!' became a two-semester project, of course it was accompanied by the usual problems and disappointment throughout production. It was a fantastic learning experience!

After some pitfalls and with the awareness of how much work was needed to achieve the final result, I worked on 'Whaddup Fish!' day and night at every spare moment I could squeeze in. After a short while my partner on the production began to give up his responsibilities and Had to finish the film on my own, I struggled a bit to make my professor understand that my partner abandoning the production would cause delays for my film. I had put sooo much effort into this project, and I cared about it so much that I decided to finish what I started. 'Whaddup Fish' was completely revised and re-done by myself, and with an ungoldy amount of work done, it finally got completed.

How long and detailed was your storyboarding stage?

Storyboarding was quite difficult because I wanted to fit it my whole story in less than 1 minute. First part (before the party) was easier, but when it came to the epic party, I did lots of work to show keep the main idea clear and avoid having the audience getting lost in all that dancing.

Did you have any specific inspirations that you drew from for the color design?

'Whaddup Fish!' is my first animation in color, and I was apprehensive about that. I’m rather systematic and compulsive person, so first I dive into lots color theories, and researched underwater photography. Then I analyzed lots of animation which were set underwater. I think that I started with 'Finding Nemo' but as time went by, I realized that I have pretty solid knowledge and it’s time for me to leave all the references behind and start to create my own color script. I wanted the color palettes to support the story, and I’m pretty happy with the end result. Especially because it’s the first time I did a color script. I can tell you now that producing color script is a life saver for your film!

There's plenty of FX animation, 2D traditional, plus lots of glows, blurs, and lighting effects made with (After Effects?), where or how did you learn to use these techniques?

Thank you for noticing this! I always take care of every little thing in my animations. Somehow from the beginning of my studying at Univeristy of Arts in Poznań I was fastinated with traditional animation but at the same time I experimented a lot with After Effects and how it can bring more depth to flat animation. Now, after a few animations done solely in After Effects, I was comfortable with this software, and I use it to add dimension to my own personal traditional animations. Basically, I look at some great animation and nature, then I just try to find the way to translate from what I observe, and learned from it to later apply it to my own work.

You are a student at University of Arts in Poznań, how in-depth is the course? Did you enjoy learning the process and principles of animation?

First of all we must take a 3 year BFA and then 2 years of MFA. And I’m at the last year of the MFA course so this is my graduation year. About the course; we briefly review the animation principles and a bit of theory, then we go straight to animating. Professors insist to make “your own personal animation" without basic knowledge and it ends up unreadable for viewers and unpleasant to watch. But on the other hand if you know what you want (like me) it’s a good time to learn on you own without worrying about finding a job. This lack of fundamentals motivates me, because at the end of my education I will become alumni of a 5 years animation program and the industry demands certain skills from its employees, so I push myself harder to work on my own to reach that level of quality that employers are looking for. So overall, I consider myself as self-taught.

How long did it take you to make the film from concept to completion?

If we are only talking about the second version; it took about 5 months.

Any future plans for another independent short film?

Now I need to make my graduation short and for that I received a Scholarship from Animation Educators Forum/ASIFA-Hollywood. I have an idea, but I don’t want to talk about it just yet. I'm assembling a team of talented people, and I hope to make it a great short, so wish me luck!

"A Brightening Life" by Aki Kono

Petya & Little Red Riding Hood (1958) Russian Short Film

"About The Girl" de Saya Fukase

November 09, 2015

Wildstar - Cinematic Trailer

The Works of Bob Kurtz

Director/Story Man/Designer Bob Kurtz started out working on The Alvin Show, Roger Ramjet and Linus the Lionhearted, and went on to a long and distinguished career directing commercials, here's some of his best.

"Another Time" by Chiaki Shibata

November 04, 2015

The latest and greatest from Gobelins

- SHUDO by To-Anh BACH, Charles BADILLER, Hugo WEISS.

- QUE DALLE by Caroline Cherrier, Hugo De Faucompret, Eva Lusbaronian, Arthus Pilorget, Johan Ravit.

- WILDFIRE de Hugues OPTER, Pierre PINON, Nicole STAFFORD,Valentin STOLL, Arnaud TRIBOUT, Shang ZHANG.

- MADE IN CHINA by Vincent TSUI.


- AMA by Liang Huang, Mansoureh Kamari, Julie Robert, Juliette Peuportier, Tony Unser.

- UNE NOCE EN ENFER by Yannick BOIREAU, Pierre BUTET, Magali GARNIER, Clémence MARET.

- TEASER by Pierre BASSIL.

Brutus The Bound - The Infinite Gladiator

Brutus, a great warrior from a distant planet, is ripped from his past and taken to the future of an evil Overlord. The Overlord holds Brutus’ family hostage, and binds Brutus in a temporal harness, forcing him to become an Infinite Gladiator, fighting opponents throughout time and space. Created By: Joe Croson Animation: Exit 73 Studios